![]() ![]() The welcome sign near the Counter-Terrorists spawn reads " Grad Vspredvotline" , meaning "in front of the hole", a parody on Predjama meaning "before the cave".Many of the signs in this map are in both Slovene and English language.The map is based on the Predjama Castle in Slovenia.Terrorists can attack this site through the hole in the wall from Courtyard or from the Connector to A. Bombsite B is situated around a well inside the walls. Counter-Terrorists can reach this site either by Kitchen or by Back Stairs leading from the side balcony upstairs. Bombsite A is set in the caverns and has some pillars for cover. ![]() Terrorists can either choose to go right into the caves or to go left to Mid and Courtyard. Terrorists spawn outside the walls, in a forest area with a waterfall creating a small shallow river, while Counter-Terrorists spawn on a balcony overlooking a village. Many connectors present in this map give Terrorists many options during a single round, and help Counter-Terrorists retake the lost bombsites. The castle`s architecture makes the map`s layout different from other maps and adds vertical elements. The exponent texture is a 256 square texture by default to conserve memory, so be thoughtful.The map takes place in an old castle built into the side of a mountain, and features large open cave areas. the "view_model_exponent_override_size" should only be used in conjunction with an exponent map in the alpha channel of the pattern texture, and only if a lower resolution exponent texture is visibly reducing the quality of the finish. "view_model_exponent_override_size" "1024" Masking is accessible through the pattern’s alpha channel for the custom painted parts Exponent is accessible through the pattern’s alpha channel for the patinated parts Choose four colors to determine the wear characteristics of the patina A predefined paint by number system determines which parts will have a patina and which parts will be custom painted Combines Patina and Custom Paint Job styles The rest of the weapon is painted using the Custom Paint Job style, and allows paint masking using the alpha channel in those areas. ![]() The exponent value range is identical to Anodized Multicolored (0-127, rescaled 2x on application). Source: Leetify, certified software platform that analyses the Counter-Strike playerbase, read more here. Additionally, it allows the exponent to be specified in the alpha channel of the pattern texture for the areas of the weapon that are given a patina. The more the map is played, the wider it spreads within the Counter-Strike community. Gunsmith Style combines Patina and Custom Paint Job. The default phong exponent from the finish definition is used for values above 128. Those values are rescaled 2x on application, giving an effective range of 1-255. As a result, the exponent values are stored only in the 0-127 range of the alpha channel. This allows finishes that look as though they are comprised of several different types and reflectivities of paint.Īnodized Multicolored also supports additional paint masking using the same value ranges as the Hydrographic and Custom Paint Job styles. By default, one value is used over the entire weapon.Īnodized Multicolored Style allows the exponent to be specified in the alpha channel of the pattern texture. The phong exponent controls the size of the phong highlights on the finish. That said the wear values don't have to be the full range and many weapon finishes ship with wear values from Factory New (0.0) to Battle Scarred (0.6). ![]() In general, finishes should be available in all wear values from Factory New to Battle Scarred with a few exceptions. Important features of your design should never wear to the substrate.Important features of your design wear too quickly Dust II, also known by its filename dedust2, is a video game map featured in the first-person shooter series Counter-Strike. VMF file inside 'decompiledmaps' folder: You now have a decompiled map opened inside the level editor that you can learn and study from: Decompiling Maps That Contain Custom Props/Textures Some maps may custom props and textures that were packed into the BSP file by the creators.Your design requires more of the substrate to be revealed.Your design requires more coverage than the default.Some finish types can modify how the finish reveals the substrate by storing additional data in the pattern’s alpha channel. To coincide with World Press Freedom Day, Helsingin Sanomat has commissioned the creation of a Counter-Strike: Global Offensive map that resembles a war-torn Ukrainian city, but also hides a secret. The original, unfinished material underneath is called the substrate. This texture also influences how quickly the finish wears off different features of the weapon. On top of their RGB channels, Color textures have an additional, optional “alpha” channel.Įach finishable weapon uses a special texture to determine what parts should receive finish. ![]()
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